Aspose::Words::Saving::FontSavingArgs::get_OriginalFileName method

FontSavingArgs::get_OriginalFileName method

Gets the original font file name with an extension.

System::String Aspose::Words::Saving::FontSavingArgs::get_OriginalFileName() const

Remarks

This property contains the original file name of the current font if it is known. Otherwise it can be an empty string.

Examples

Shows how to define custom logic for exporting fonts when saving to HTML.

void SaveExportedFonts()
{
    auto doc = MakeObject<Document>(MyDir + u"Rendering.docx");

    // Configure a SaveOptions object to export fonts to separate files.
    // Set a callback that will handle font saving in a custom manner.
    auto options = MakeObject<HtmlSaveOptions>();
    options->set_ExportFontResources(true);
    options->set_FontSavingCallback(MakeObject<ExHtmlSaveOptions::HandleFontSaving>());

    // The callback will export .ttf files and save them alongside the output document.
    doc->Save(ArtifactsDir + u"HtmlSaveOptions.SaveExportedFonts.html", options);

    std::function<bool(String s)> endsWithTtf = [](String s)
    {
        return s.EndsWith(u".ttf");
    };

    for (String fontFilename : System::Array<String>::FindAll(System::IO::Directory::GetFiles(ArtifactsDir), endsWithTtf))
    {
        std::cout << fontFilename << std::endl;
    }

}

class HandleFontSaving : public IFontSavingCallback
{
private:
    void FontSaving(SharedPtr<FontSavingArgs> args) override
    {
        std::cout << "Font:\t" << args->get_FontFamilyName();
        if (args->get_Bold())
        {
            std::cout << ", bold";
        }
        if (args->get_Italic())
        {
            std::cout << ", italic";
        }
        std::cout << "\nSource:\t" << args->get_OriginalFileName() << ", " << args->get_OriginalFileSize() << " bytes\n" << std::endl;

        // We can also access the source document from here.
        ASSERT_TRUE(args->get_Document()->get_OriginalFileName().EndsWith(u"Rendering.docx"));

        ASSERT_TRUE(args->get_IsExportNeeded());
        ASSERT_TRUE(args->get_IsSubsettingNeeded());

        // There are two ways of saving an exported font.
        // 1 -  Save it to a local file system location:
        args->set_FontFileName(args->get_OriginalFileName().Split(MakeArray<char16_t>({System::IO::Path::DirectorySeparatorChar}))->LINQ_Last());

        // 2 -  Save it to a stream:
        args->set_FontStream(MakeObject<System::IO::FileStream>(
            ArtifactsDir + args->get_OriginalFileName().Split(MakeArray<char16_t>({System::IO::Path::DirectorySeparatorChar}))->LINQ_Last(),
            System::IO::FileMode::Create));
        ASSERT_FALSE(args->get_KeepFontStreamOpen());
    }
};

See Also