public class ScaleEffect : Behavior, IScaleEffect, IBehavior
Public Class ScaleEffect Inherits Behavior Implements IScaleEffect, IBehavior
public ref class ScaleEffect : public Behavior, IScaleEffect, IBehavior
type ScaleEffect = class inherit Behavior interface IScaleEffect interface IBehavior end
Thetype exposes the following members.
Initializes a new instance of theclass
Represents whether animation behaviors are accumulated. Read/write NullableBool.(Inherited from Behavior.)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.(Inherited from Behavior.)
describes the relative offset value for the animation (in percents). Read/write PointF.
Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF.
Represents properties of behavior. Read-only IBehaviorPropertyCollection.(Inherited from Behavior.)
Represents timing properties for the effect behavior. Read/write ITiming.(Inherited from Behavior.)
Specifies the target location for an animation scale effect (in percents). Read/write PointF.
Determines whether a content should be zoomed. Read/write NullableBool.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)