public class MotionEffect : Behavior, IMotionEffect, IBehavior
Public Class MotionEffect Inherits Behavior Implements IMotionEffect, IBehavior
public ref class MotionEffect : public Behavior, IMotionEffect, IBehavior
type MotionEffect = class inherit Behavior interface IMotionEffect interface IBehavior end
Thetype exposes the following members.
Initializes a new instance of theclass
Represents whether animation behaviors are accumulated. Read/write NullableBool.(Inherited from Behavior.)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.(Inherited from Behavior.)
Describes the relative angle of the motion path. Read/write Single.
Describes the relative offset value for the animation (in percents). Read/write PointF.
Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF.
Specifies what the origin of the motion path is relative to such as the layout of the slide, or the parent. Read/write MotionOriginType.
Specifies the path primitive followed by coordinates for the animation motion. Read/write IMotionPath.
Specifies how the motion path moves when shape is moved. Read/write MotionPathEditMode.
Represents properties of behavior. Read-only IBehaviorPropertyCollection.(Inherited from Behavior.)
Describes the center of the rotation used to rotate a motion path by X angle. Read/write PointF.
Represents timing properties for the effect behavior. Read/write ITiming.(Inherited from Behavior.)
Specifies the target location for an animation motion effect (in percents). Read/write PointF.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)