The IScaleEffect type exposes the following members.
Represents whether animation behaviors are accumulated. Read/write NullableBool.(Inherited from IBehavior.)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.(Inherited from IBehavior.)
Allows to get base IBehavior interface. Read-only IBehavior.
describes the relative offset value for the animation (in percents). Read/write PointF.
Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF.
Represents properties of behavior. Read-only IBehaviorPropertyCollection.(Inherited from IBehavior.)
Represents timing properties for the effect behavior. Read/write ITiming.(Inherited from IBehavior.)
Specifies the target location for an animation scale effect (in percents). Read/write PointF.
Determines whether a content should be zoomed. Read/write NullableBool.