The FilterEffect type exposes the following members.
Represents whether animation behaviors are accumulated. Read/write NullableBool.(Inherited from Behavior.)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.(Inherited from Behavior.)
Represents properties of behavior. Read-only IBehaviorPropertyCollection.(Inherited from Behavior.)
Represents that effect with behavior must reveal (in/out) Read/write FilterEffectRevealType.
Represents subtype of filter effect. Read/write FilterEffectSubtype.
Represents timing properties for the effect behavior. Read/write ITiming.(Inherited from Behavior.)
Represents type of filter effect. Read/write FilterEffectType.