CommandEffect Class

Represents a command effect for an animation behavior.
Inheritance Hierarchy

Namespace:  Aspose.Slides.Animation
Assembly:  Aspose.Slides (in Aspose.Slides.dll) Version: 21.10.0.0 (21.10)
Syntax
public class CommandEffect : Behavior, 
	ICommandEffect, IBehavior

The CommandEffect type exposes the following members.

Constructors
  NameDescription
Public methodCommandEffect
Creates new instance.
Properties
  NameDescription
Public propertyAccumulate
Represents whether animation behaviors are accumulated. Read/write NullableBool.
(Inherited from Behavior.)
Public propertyAdditive
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
(Inherited from Behavior.)
Public propertyCommandString
Defines command string. Read/write String.
Public propertyProperties
Represents properties of behavior. Read-only IBehaviorPropertyCollection.
(Inherited from Behavior.)
Public propertyShapeTarget
Defines shape target of command effect. Read/write IShape.
Public propertyTiming
Represents timing properties for the effect behavior. Read/write ITiming.
(Inherited from Behavior.)
Public propertyType
Defines command effect type of behavior. Read/write CommandEffectType.
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
See Also