Behavior Class

Represent base class behavior of effect.
Inheritance Hierarchy
SystemObject
  Aspose.Slides.AnimationBehavior
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Namespace:  Aspose.Slides.Animation
Assembly:  Aspose.Slides (in Aspose.Slides.dll) Version: 21.9.0.0 (21.9)
Syntax
public abstract class Behavior : IBehavior

The Behavior type exposes the following members.

Constructors
  NameDescription
Protected methodBehavior
Initializes a new instance of the Behavior class
Properties
  NameDescription
Public propertyAccumulate
Represents whether animation behaviors are accumulated. Read/write NullableBool.
Public propertyAdditive
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
Public propertyProperties
Represents properties of behavior. Read-only IBehaviorPropertyCollection.
Public propertyTiming
Represents timing properties for the effect behavior. Read/write ITiming.
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
See Also
Inheritance Hierarchy