com.aspose.slides

Interfaces

Classes

Exceptions

com.aspose.slides

Class Timing

  • java.lang.Object
    • com.aspose.slides.Timing
  • All Implemented Interfaces:
    ITiming


    public class Timing
    extends java.lang.Object
    implements ITiming

    Represents animation timing.

    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method and Description
      float getAccelerate()
      Describes the percentage of duration accelerate behavior effect.
      boolean getAutoReverse()
      Describes whether to automatically play the animation in reverse after playing it in the forward direction.
      float getDecelerate()
      Describes the percentage of duration decelerate behavior effect.
      float getDuration()
      Describes the duration of animation effect.
      com.aspose.slides.IDOMObject getParent_Immediate()
      Returns Parent_Immediate object.
      float getRepeatCount()
      Describes the number of times the effect should repeat.
      float getRepeatDuration()
      Describes the number of times the effect should repeat.
      int getRestart()
      Specifies if a effect is to restart after complete.
      float getSpeed()
      Specifies the percentage by which to speed up (or slow down) the timing.
      float getTriggerDelayTime()
      Describes delay time after trigger.
      int getTriggerType()
      Describes trigger type.
      void setAccelerate(float value)
      Describes the percentage of duration accelerate behavior effect.
      void setAutoReverse(boolean value)
      Describes whether to automatically play the animation in reverse after playing it in the forward direction.
      void setDecelerate(float value)
      Describes the percentage of duration decelerate behavior effect.
      void setDuration(float value)
      Describes the duration of animation effect.
      void setRepeatCount(float value)
      Describes the number of times the effect should repeat.
      void setRepeatDuration(float value)
      Describes the number of times the effect should repeat.
      void setRestart(int value)
      Specifies if a effect is to restart after complete.
      void setSpeed(float value)
      Specifies the percentage by which to speed up (or slow down) the timing.
      void setTriggerDelayTime(float value)
      Describes delay time after trigger.
      void setTriggerType(int value)
      Describes trigger type.
      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Method Detail

      • getAccelerate

        public final float getAccelerate()

        Describes the percentage of duration accelerate behavior effect. Read/write float.

        Specified by:
        getAccelerate in interface ITiming
      • setAccelerate

        public final void setAccelerate(float value)

        Describes the percentage of duration accelerate behavior effect. Read/write float.

        Specified by:
        setAccelerate in interface ITiming
      • getDecelerate

        public final float getDecelerate()

        Describes the percentage of duration decelerate behavior effect. Read/write float.

        Specified by:
        getDecelerate in interface ITiming
      • setDecelerate

        public final void setDecelerate(float value)

        Describes the percentage of duration decelerate behavior effect. Read/write float.

        Specified by:
        setDecelerate in interface ITiming
      • getAutoReverse

        public final boolean getAutoReverse()

        Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.

        Specified by:
        getAutoReverse in interface ITiming
      • setAutoReverse

        public final void setAutoReverse(boolean value)

        Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.

        Specified by:
        setAutoReverse in interface ITiming
      • getDuration

        public final float getDuration()

        Describes the duration of animation effect. Read/write float.

        Specified by:
        getDuration in interface ITiming
      • setDuration

        public final void setDuration(float value)

        Describes the duration of animation effect. Read/write float.

        Specified by:
        setDuration in interface ITiming
      • getRepeatCount

        public final float getRepeatCount()

        Describes the number of times the effect should repeat. Read/write float.

        Specified by:
        getRepeatCount in interface ITiming
      • setRepeatCount

        public final void setRepeatCount(float value)

        Describes the number of times the effect should repeat. Read/write float.

        Specified by:
        setRepeatCount in interface ITiming
      • getRepeatDuration

        public final float getRepeatDuration()

        Describes the number of times the effect should repeat. Read/write float.

        Specified by:
        getRepeatDuration in interface ITiming
      • setRepeatDuration

        public final void setRepeatDuration(float value)

        Describes the number of times the effect should repeat. Read/write float.

        Specified by:
        setRepeatDuration in interface ITiming
      • getRestart

        public final int getRestart()

        Specifies if a effect is to restart after complete. Read/write EffectRestartType.

        Specified by:
        getRestart in interface ITiming
      • setRestart

        public final void setRestart(int value)

        Specifies if a effect is to restart after complete. Read/write EffectRestartType.

        Specified by:
        setRestart in interface ITiming
      • getSpeed

        public final float getSpeed()

        Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.

        Specified by:
        getSpeed in interface ITiming
      • setSpeed

        public final void setSpeed(float value)

        Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.

        Specified by:
        setSpeed in interface ITiming
      • getTriggerDelayTime

        public final float getTriggerDelayTime()

        Describes delay time after trigger. Read/write float.

        Specified by:
        getTriggerDelayTime in interface ITiming
      • setTriggerDelayTime

        public final void setTriggerDelayTime(float value)

        Describes delay time after trigger. Read/write float.

        Specified by:
        setTriggerDelayTime in interface ITiming
      • getParent_Immediate

        public final com.aspose.slides.IDOMObject getParent_Immediate()

        Returns Parent_Immediate object. Read-only IDOMObject.