MultiplyTransform()

Graphics::MultiplyTransform(const SharedPtr<Drawing2D::Matrix>&, Drawing2D::MatrixOrder) method

Multiplies the world transformation matrix of the current Graphics object by the specified matrix.

void System::Drawing::Graphics::MultiplyTransform(const SharedPtr<Drawing2D::Matrix> &matrix, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)

Arguments

ParameterTypeDescription
matrixconst SharedPtr<Drawing2D::Matrix>&The matrix to multiply the world transformation matrix of the current Graphics object by
orderDrawing2D::MatrixOrderThe multiplication order

See Also