Class VectorShapeOriginSettings

VectorShapeOriginSettings class

Vector shape origination settings.

public sealed class VectorShapeOriginSettings

Constructors

NameDescription
VectorShapeOriginSettings()Initializes a new instance of the VectorShapeOriginSettings class.
VectorShapeOriginSettings(bool, int)Initializes a new instance of the VectorShapeOriginSettings class.

Properties

NameDescription
IsOriginBoxCornersPresent { get; }Gets a value indicating whether this instance has the origin box corners property.
IsOriginIndexPresent { get; }Gets a value indicating whether this instance has origin index property.
IsOriginRadiiRectanglePresent { get; }Gets a value indicating whether this instance has the origin radii rectangle property.
IsOriginResolutionPresent { get; }Gets a value indicating whether this instance has origin resolution property.
IsOriginShapeBBoxPresent { get; }Gets a value indicating whether this instance has the rectangle property.
IsOriginTypePresent { get; }Gets a value indicating whether this instance has origin type property.
IsShapeInvalidated { get; set; }Gets or sets a value indicating whether shape is invalidated.
IsShapeInvalidatedPresent { get; }Gets a value indicating whether this instance has a shape invalidated property set.
IsTransformPresent { get; }Gets a value indicating whether this instance has the transform property.
OriginBoxCorners { get; set; }Gets or sets the origin box corners.
OriginIndex { get; set; }Gets or sets the origin shape index.
OriginRadiiRectangle { get; set; }Gets or sets the origin radii rectangle.
OriginResolution { get; set; }Gets or sets the origin resolution.
OriginShapeBox { get; set; }Gets or sets the origin shape bounding box.
OriginType { get; set; }Gets or sets the type of the origin.
Transform { get; set; }Gets or sets the transformation matrix.

Examples

The following example demonstrates the support of VogkResource resource.

[C#]

VogkResource GetVogkResource(PsdImage image)
{
    var layer = image.Layers[1];

    VogkResource resource = null;
    var resources = layer.Resources;
    for (int i = 0; i < resources.Length; i++)
    {
        if (resources[i] is VogkResource)
        {
            resource = (VogkResource)resources[i];
            break;
        }
    }

    if (resource == null)
    {
        throw new Exception("VogkResourcenot found.");
    }

    return resource;
}

string sourceFilePath = "VectorOriginationDataResource.psd";
string outputFilePath = "out_VectorOriginationDataResource_.psd";

using (var psdImage = (PsdImage)Image.Load(sourceFilePath))
{
    var resource = GetVogkResource(psdImage);

    // Reading
    if (resource.ShapeOriginSettings.Length != 1 ||
        !resource.ShapeOriginSettings[0].IsShapeInvalidated ||
        resource.ShapeOriginSettings[0].OriginIndex != 0)
    {
        throw new Exception("VogkResource were read wrong.");
    }

    // Editing
    resource.ShapeOriginSettings = new[]
    {
        resource.ShapeOriginSettings[0],
        new VectorShapeOriginSettings(true, 1)
    };

    psdImage.Save(outputFilePath);
}

See Also