TextureBrush

TextureBrush class

Each property of the TextureBrush class is a Brush object that uses an image to fill the interior of a shape. This class cannot be inherited.

public sealed class TextureBrush : TransformBrush

Constructors

NameDescription
TextureBrush(Image)Initializes a new instance of the TextureBrush class that uses the specified image.
TextureBrush(Image, Rectangle)Initializes a new instance of the TextureBrush class that uses the specified image and bounding rectangle.
TextureBrush(Image, RectangleF)Initializes a new instance of the TextureBrush class that uses the specified image and bounding rectangle.
TextureBrush(Image, WrapMode)Initializes a new instance of the TextureBrush class that uses the specified image and wrap mode.
TextureBrush(Image, Rectangle, ImageAttributes)Initializes a new instance of the TextureBrush class that uses the specified image, bounding rectangle, and image attributes.
TextureBrush(Image, RectangleF, ImageAttributes)Initializes a new instance of the TextureBrush class that uses the specified image, bounding rectangle, and image attributes.
TextureBrush(Image, WrapMode, Rectangle)Initializes a new instance of the TextureBrush class that uses the specified image, wrap mode, and bounding rectangle.
TextureBrush(Image, WrapMode, RectangleF)Initializes a new instance of the TextureBrush class that uses the specified image, wrap mode, and bounding rectangle.

Properties

NameDescription
Disposed { get; }Gets a value indicating whether this instance is disposed.
Image { get; }Gets the Image object associated with this TextureBrush object.
ImageAttributes { get; }Gets the ImageAttributes associated with this TextureBrush.
ImageRectangle { get; }Gets the Rectangle associated with this TextureBrush.
IsTransformChanged { get; }Gets a value indicating whether transformations were changed in some way. For example setting the transformation matrix or calling any of the methods altering the transformation matrix. The property is introduced for backward compatibility with GDI+.
Opacity { get; set; }Gets or sets the brush opacity. The value should be between 0 and 1. Value of 0 means that brush is fully visible, value of 1 means the brush is fully opaque.
Transform { get; set; }Gets or sets a copy Matrix that defines a local geometric transform for this TransformBrush.
WrapMode { get; set; }Gets or sets a WrapMode enumeration that indicates the wrap mode for this TransformBrush.

Methods

NameDescription
virtual DeepClone()Creates a new deep clone of the current Brush.
Dispose()Disposes the current instance.
override Equals(object)Check if objects are equal.
override GetHashCode()Get hash code of the current object.
MultiplyTransform(Matrix)Multiplies the Matrix that represents the local geometric transform of this LinearGradientBrush by the specified Matrix by prepending the specified Matrix.
MultiplyTransform(Matrix, MatrixOrder)Multiplies the Matrix that represents the local geometric transform of this LinearGradientBrush by the specified Matrix in the specified order.
ResetTransform()Resets the Transform property to identity.
RotateTransform(float)Rotates the local geometric transform by the specified amount. This method prepends the rotation to the transform.
RotateTransform(float, MatrixOrder)Rotates the local geometric transform by the specified amount in the specified order.
ScaleTransform(float, float)Scales the local geometric transform by the specified amounts. This method prepends the scaling matrix to the transform.
ScaleTransform(float, float, MatrixOrder)Scales the local geometric transform by the specified amounts in the specified order.
TranslateTransform(float, float)Translates the local geometric transform by the specified dimensions. This method prepends the translation to the transform.
TranslateTransform(float, float, MatrixOrder)Translates the local geometric transform by the specified dimensions in the specified order.

See Also