com.aspose.threed

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com.aspose.threed

Class Skeleton



  • public class Skeleton
    extends Entity
    The Skeleton is mainly used by CAD software to help designer to manipulate the transformation of skeletal structure, it's usually useless outside the CAD softwares. To make the skeleton hierarchy acts like one object in CAD software, it's necessary to mark the top Skeleton node as the root one by setting getType() to SkeletonType.SKELETON, and all children set to SkeletonType.BONE
    • Constructor Detail

      • Skeleton

        public Skeleton()
        Initializes a new instance of the Skeleton class.
      • Skeleton

        public Skeleton(String name)
        Initializes a new instance of the Skeleton class.
        Parameters:
        name - Name.
    • Method Detail

      • getSize

        public double getSize()
        Gets the limb node size that used in CAD software to represent the size of the bone.
      • setSize

        public void setSize(double value)
        Sets the limb node size that used in CAD software to represent the size of the bone.
        Parameters:
        value - New value
      • getType

        public SkeletonType getType()
        Gets the type of the skeleton.
      • setType

        public void setType(SkeletonType value)
        Sets the type of the skeleton.
        Parameters:
        value - New value