ShaderSet

Inheritance: java.lang.Object

All Implemented Interfaces: java.io.Closeable

public class ShaderSet implements Closeable

Shader programs for each kind of materials

Constructors

ConstructorDescription
ShaderSet()Construct the instance of ShaderSet

Methods

MethodDescription
close()Dispose this instance and release all shader programs.
equals(Object arg0)
getClass()
getFallback()Gets the fallback shader when required shader is unavailable
getLambert()Gets the shader that used to render the lambert material
getPbr()Gets the shader that used to render the PBR material
getPhong()Gets the shader that used to render the phong material
hashCode()
notify()
notifyAll()
setFallback(ShaderProgram value)Sets the fallback shader when required shader is unavailable
setLambert(ShaderProgram value)Sets the shader that used to render the lambert material
setPbr(ShaderProgram value)Sets the shader that used to render the PBR material
setPhong(ShaderProgram value)Sets the shader that used to render the phong material
toString()
wait()
wait(long arg0)
wait(long arg0, int arg1)

ShaderSet()

public ShaderSet()

Construct the instance of ShaderSet

close()

public void close()

Dispose this instance and release all shader programs.

equals(Object arg0)

public boolean equals(Object arg0)

Parameters:

ParameterTypeDescription
arg0java.lang.Object

Returns: boolean

getClass()

public final native Class<?> getClass()

Returns: java.lang.Class

getFallback()

public ShaderProgram getFallback()

Gets the fallback shader when required shader is unavailable

Returns: ShaderProgram

getLambert()

public ShaderProgram getLambert()

Gets the shader that used to render the lambert material

Returns: ShaderProgram

getPbr()

public ShaderProgram getPbr()

Gets the shader that used to render the PBR material

Returns: ShaderProgram

getPhong()

public ShaderProgram getPhong()

Gets the shader that used to render the phong material

Returns: ShaderProgram

hashCode()

public native int hashCode()

Returns: int

notify()

public final native void notify()

notifyAll()

public final native void notifyAll()

setFallback(ShaderProgram value)

public void setFallback(ShaderProgram value)

Sets the fallback shader when required shader is unavailable

Parameters:

ParameterTypeDescription
valueShaderProgramNew value

setLambert(ShaderProgram value)

public void setLambert(ShaderProgram value)

Sets the shader that used to render the lambert material

Parameters:

ParameterTypeDescription
valueShaderProgramNew value

setPbr(ShaderProgram value)

public void setPbr(ShaderProgram value)

Sets the shader that used to render the PBR material

Parameters:

ParameterTypeDescription
valueShaderProgramNew value

setPhong(ShaderProgram value)

public void setPhong(ShaderProgram value)

Sets the shader that used to render the phong material

Parameters:

ParameterTypeDescription
valueShaderProgramNew value

toString()

public String toString()

Returns: java.lang.String

wait()

public final void wait()

wait(long arg0)

public final void wait(long arg0)

Parameters:

ParameterTypeDescription
arg0long

wait(long arg0, int arg1)

public final void wait(long arg0, int arg1)

Parameters:

ParameterTypeDescription
arg0long
arg1int