BonePose

Inheritance: java.lang.Object

public class BonePose

The BonePose contains the transformation matrix for a bone node

Constructors

ConstructorDescription
BonePose()

Methods

MethodDescription
equals(Object arg0)
getClass()
getMatrix()Gets the transform matrix of the node in current pose.
getNode()Gets the scene node, points to a skinned skeleton node
hashCode()
isLocal()Gets if the matrix is defined in local coordinate.
notify()
notifyAll()
setLocal(boolean value)Sets if the matrix is defined in local coordinate.
setMatrix(Matrix4 value)Sets the transform matrix of the node in current pose.
setNode(Node value)Sets the scene node, points to a skinned skeleton node
toString()
wait()
wait(long arg0)
wait(long arg0, int arg1)

BonePose()

public BonePose()

equals(Object arg0)

public boolean equals(Object arg0)

Parameters:

ParameterTypeDescription
arg0java.lang.Object

Returns: boolean

getClass()

public final native Class<?> getClass()

Returns: java.lang.Class

getMatrix()

public Matrix4 getMatrix()

Gets the transform matrix of the node in current pose.

Returns: Matrix4

getNode()

public Node getNode()

Gets the scene node, points to a skinned skeleton node

Returns: Node

hashCode()

public native int hashCode()

Returns: int

isLocal()

public boolean isLocal()

Gets if the matrix is defined in local coordinate.

Returns: boolean

notify()

public final native void notify()

notifyAll()

public final native void notifyAll()

setLocal(boolean value)

public void setLocal(boolean value)

Sets if the matrix is defined in local coordinate.

Parameters:

ParameterTypeDescription
valuebooleanNew value

setMatrix(Matrix4 value)

public void setMatrix(Matrix4 value)

Sets the transform matrix of the node in current pose.

Parameters:

ParameterTypeDescription
valueMatrix4New value

setNode(Node value)

public void setNode(Node value)

Sets the scene node, points to a skinned skeleton node

Parameters:

ParameterTypeDescription
valueNodeNew value

toString()

public String toString()

Returns: java.lang.String

wait()

public final void wait()

wait(long arg0)

public final void wait(long arg0)

Parameters:

ParameterTypeDescription
arg0long

wait(long arg0, int arg1)

public final void wait(long arg0, int arg1)

Parameters:

ParameterTypeDescription
arg0long
arg1int