com.aspose.threed

Interfaces

Classes

Enums

Exceptions

Class BonePose



  • public class BonePose
    extends Object
    The BonePose contains the transformation matrix for a bone node
    • Constructor Detail

      • BonePose

        public BonePose()
    • Method Detail

      • getNode

        public Node getNode()
        Gets the scene node, points to a skinned skeleton node
      • setNode

        public void setNode(Node value)
        Sets the scene node, points to a skinned skeleton node
        Parameters:
        value - New value
      • getMatrix

        public Matrix4 getMatrix()
        Gets the transform matrix of the node in current pose.
      • setMatrix

        public void setMatrix(Matrix4 value)
        Sets the transform matrix of the node in current pose.
        Parameters:
        value - New value
      • isLocal

        public boolean isLocal()
        Gets if the matrix is defined in local coordinate.
      • setLocal

        public void setLocal(boolean value)
        Sets if the matrix is defined in local coordinate.
        Parameters:
        value - New value