BufferSizeHint

ImageOptionsBase.BufferSizeHint property

Gets or sets the buffer size hint which is defined max allowed size for all internal buffers.

public int BufferSizeHint { get; set; }

Property Value

The buffer size hint, in megabytes. Non-positive value means no memory limitation for internal buffers

Examples

The following example shows how to set a memory limit when creating a new JPEG image. The memory limit is the maximum allowed size (in megabytes) for all internal buffers.

[C#]

string dir = "c:\\aspose.imaging\\issues\\net\\3404\\";

// Setting a memory limit of 50 megabytes for target created image
Aspose.Imaging.ImageOptionsBase createOptions = new Aspose.Imaging.ImageOptions.JpegOptions
{
    CompressionType = Aspose.Imaging.FileFormats.Jpeg.JpegCompressionMode.Progressive,
    BufferSizeHint = 50,
    Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "createdFile.jpg", false),
};
    
using (var image = Aspose.Imaging.Image.Create(createOptions, 1000, 1000))
{
    image.Save(); // save to same location
}

The following example shows how to set a memory limit when creating a PNG image and drawing complex graphics on it. The memory limit is the maximum allowed size (in megabytes) for all internal buffers.

[C#]

string dir = "c:\\aspose.imaging\\issues\\net\\3383\\";

const int ImageSize = 2000;
Aspose.Imaging.ImageOptionsBase createOptions = new Aspose.Imaging.ImageOptions.PngOptions();
createOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "graphics_simple.png", false);
createOptions.BufferSizeHint = 30; // Memory limit is 30 Mb

using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(createOptions, ImageSize, ImageSize))
{
    Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
    // You can use any graphic operations here, all of them will be performed within the established memory limit
    // For example:
    graphics.Clear(Aspose.Imaging.Color.LightSkyBlue);
    graphics.DrawLine(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red, 3f), 0, 0, image.Width, image.Height);

    image.Save();
}

// A large number of graphic operations are also supported:
const int OperationAreaSize = 10;
createOptions = new Aspose.Imaging.ImageOptions.PngOptions();
createOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "graphics_complex.png", false);
createOptions.BufferSizeHint = 30; // Memory limit is 30 Mb

using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(createOptions, ImageSize, ImageSize))
{
    Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
    graphics.BeginUpdate();
    graphics.Clear(Aspose.Imaging.Color.LightSkyBlue);

    int x, y;
    int numberOfOperations = 0;
    for (int column = 0; column * OperationAreaSize < ImageSize; column++)
    {
        for (int row = 0; row * OperationAreaSize < ImageSize; row++)
        {
            x = column * OperationAreaSize;
            y = row * OperationAreaSize;

            bool reversed = (column + row) % 2 != 0;
            if (reversed)
            {
                graphics.DrawLine(
                    new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red),
                    x + OperationAreaSize - 2,
                    y,
                    x,
                    y + OperationAreaSize);
            }
            else
            {
                graphics.DrawLine(
                    new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red),
                    x,
                    y,
                    x + OperationAreaSize - 2,
                    y + OperationAreaSize);
            }

            numberOfOperations++;
        }
    }

    // About 40k operations will be applied here, while they do not take up too much memory 
    // since they are already unloaded into the external file, and will be loaded from there one at a time
    graphics.EndUpdate();

    image.Save();
}

See Also