ApngFrame

ApngFrame class

Craft animated PNG (APNG) image frames from single-page raster images with our API. Seamlessly set animation and frame duration, program the number of frames, and adjust gamma and contrast levels, ensuring captivating and customizable animations tailored to your vision.

public class ApngFrame : RasterCachedImage, IAnimationFrame

Properties

NameDescription
AutoAdjustPalette { get; set; }Gets or sets a value indicating whether automatic adjust palette.
override BackgroundColor { get; set; }Gets the background color.
override BitsPerPixel { get; }Gets the image bits per pixel count.
Bounds { get; }Gets the image bounds.
BufferSizeHint { get; set; }Gets or sets the buffer size hint which is defined max allowed size for all internal buffers.
Container { get; }Gets the Image container.
DataStreamContainer { get; }Gets the object’s data stream.
DisposalMethod { get; }Gets the disposal method.
Disposed { get; }Gets a value indicating whether this instance is disposed.
virtual FileFormat { get; }Gets a value of file format
FrameLeft { get; }Gets the frame left offset.
FrameTime { get; set; }Gets or sets the frame duration.
FrameTop { get; }Gets the frame top offset.
override HasAlpha { get; }Get a value indicating whether this instance has alpha.
override HasBackgroundColor { get; set; }Gets a value indicating whether has background color.
override HasTransparentColor { get; set; }Gets a value indicating whether image has transparent color.
override Height { get; }Gets the image height.
virtual HorizontalResolution { get; set; }Gets or sets the horizontal resolution, in pixels per inch, of this RasterImage.
virtual ImageOpacity { get; }Gets opacity of this image.
InterruptMonitor { get; set; }Gets or sets the interrupt monitor.
override IsCached { get; }Gets a value indicating whether image data is cached currently.
IsRawDataAvailable { get; }Gets a value indicating whether raw data loading is available.
Palette { get; set; }Gets or sets the color palette. The color palette is not used when pixels are represented directly.
virtual PremultiplyComponents { get; set; }Gets or sets a value indicating whether the image components must be premultiplied.
RawCustomColorConverter { get; set; }Gets or sets the custom color converter
virtual RawDataFormat { get; }Gets the raw data format.
RawDataSettings { get; }Gets the current raw data settings. Note when using these settings the data loads without conversion.
RawFallbackIndex { get; set; }Gets or sets the fallback index to use when palette index is out of bounds
RawIndexedColorConverter { get; set; }Gets or sets the indexed color converter
virtual RawLineSize { get; }Gets the raw line size in bytes.
Size { get; }Gets the image size.
override TransparentColor { get; set; }Gets the transparent color.
virtual UpdateXmpData { get; set; }Gets or sets a value indicating whether to update the XMP metadata.
UseAlphaBlending { get; }Gets a value indicating whether [use alpha blending].
override UsePalette { get; }Gets a value indicating whether the image palette is used.
virtual UseRawData { get; set; }Gets or sets a value indicating whether to use raw data loading when the raw data loading is available.
virtual VerticalResolution { get; set; }Gets or sets the vertical resolution, in pixels per inch, of this RasterImage.
override Width { get; }Gets the image width.
virtual XmpData { get; set; }Gets or sets the XMP metadata.

Methods

NameDescription
override AdjustBrightness(int)Adjust of a brightness for image.
override AdjustContrast(float)Image contrasting
override AdjustGamma(float)Gamma-correction of an image.
override AdjustGamma(float, float, float)Gamma-correction of an image.
override BinarizeBradley(double)Binarization of an image using Bradley’s adaptive thresholding algorithm using the integral image thresholding
override BinarizeBradley(double, int)Binarization of an image using Bradley’s adaptive thresholding algorithm using the integral image thresholding
override BinarizeFixed(byte)Binarization of an image with predefined threshold
override BinarizeOtsu()Binarization of an image with Otsu thresholding
Blend(Point, RasterImage, byte)Blends this image instance with the overlay image.
override Blend(Point, RasterImage, Rectangle, byte)Blends this image instance with the overlay image.
override CacheData()Caches the data and ensures no additional data loading will be performed from the underlying DataStreamContainer.
CanSave(ImageOptionsBase)Determines whether image can be saved to the specified file format represented by the passed save options.
override Crop(Rectangle)Cropping the image.
virtual Crop(int, int, int, int)Crop image with shifts.
Dispose()Disposes the current instance.
Dither(DitheringMethod, int)Performs dithering on the current image.
override Dither(DitheringMethod, int, IColorPalette)Performs dithering on the current image.
virtual Filter(Rectangle, FilterOptionsBase)Filters the specified rectangle.
GetArgb32Pixel(int, int)Gets an image 32-bit ARGB pixel.
GetDefaultArgb32Pixels(Rectangle)Gets the default 32-bit ARGB pixels array.
virtual GetDefaultOptions(object[])Gets the default options.
GetDefaultPixels(Rectangle, IPartialArgb32PixelLoader)Gets the default pixels array using partial pixel loader.
GetDefaultRawData(Rectangle, RawDataSettings)Gets the default raw data array.
GetDefaultRawData(Rectangle, IPartialRawDataLoader, RawDataSettings)Gets the default raw data array using partial pixel loader.
GetFullFrame()Gets the full frame.
virtual GetModifyDate(bool)Gets the date and time the resource image was last modified.
virtual GetOriginalOptions()Gets the options based on the original file settings. This can be helpful to keep bit-depth and other parameters of the original image unchanged. For example, if we load a black-white PNG image with 1 bit per pixel and then save it using the Save method, the output PNG image with 8-bit per pixel will be produced. To avoid it and save PNG image with 1-bit per pixel, use this method to get corresponding saving options and pass them to the Save method as the second parameter.
GetPixel(int, int)Gets an image pixel.
GetSkewAngle()Gets the skew angle. This method is applicable to scanned text documents, to determine the skew angle when scanning.
override Grayscale()Transformation of an image to its grayscale representation
LoadArgb32Pixels(Rectangle)Loads 32-bit ARGB pixels.
LoadArgb64Pixels(Rectangle)Loads 64-bit ARGB pixels.
LoadCmyk32Pixels(Rectangle)Loads pixels in CMYK format.
LoadPartialArgb32Pixels(Rectangle, IPartialArgb32PixelLoader)Loads 32-bit ARGB pixels partially by packs.
LoadPartialArgb64Pixels(Rectangle, IPartialArgb64PixelLoader)Loads 64-bit ARGB pixels partially by packs.
LoadPartialPixels(Rectangle, IPartialPixelLoader)Loads pixels partially by packs.
LoadPixels(Rectangle)Loads pixels.
LoadRawData(Rectangle, RawDataSettings, IPartialRawDataLoader)Loads raw data.
LoadRawData(Rectangle, Rectangle, RawDataSettings, IPartialRawDataLoader)Loads raw data.
NormalizeAngle()Normalizes the angle. This method is applicable to scanned text documents to get rid of the skewed scan. This method uses GetSkewAngle and Rotate methods.
virtual NormalizeAngle(bool, Color)Normalizes the angle. This method is applicable to scanned text documents to get rid of the skewed scan. This method uses GetSkewAngle and Rotate methods.
ReadArgb32ScanLine(int)Reads the whole scan line by the specified scan line index.
ReadScanLine(int)Reads the whole scan line by the specified scan line index.
ReplaceColor(Color, byte, Color)Replaces one color to another with allowed difference and preserves original alpha value to save smooth edges.
virtual ReplaceColor(int, byte, int)Replaces one color to another with allowed difference and preserves original alpha value to save smooth edges.
ReplaceNonTransparentColors(Color)Replaces all non-transparent colors with new color and preserves original alpha value to save smooth edges. Note: if you use it on images without transparency, all colors will be replaced with a single one.
virtual ReplaceNonTransparentColors(int)Replaces all non-transparent colors with new color and preserves original alpha value to save smooth edges. Note: if you use it on images without transparency, all colors will be replaced with a single one.
Resize(int, int)Resizes the image. The default NearestNeighbourResample is used.
override Resize(int, int, ImageResizeSettings)Resizes the image.
override Resize(int, int, ResizeType)Resizes the image.
ResizeHeightProportionally(int)Resizes the height proportionally. The default NearestNeighbourResample is used.
virtual ResizeHeightProportionally(int, ImageResizeSettings)Resizes the height proportionally.
virtual ResizeHeightProportionally(int, ResizeType)Resizes the height proportionally.
ResizeWidthProportionally(int)Resizes the width proportionally. The default NearestNeighbourResample is used.
virtual ResizeWidthProportionally(int, ImageResizeSettings)Resizes the width proportionally.
virtual ResizeWidthProportionally(int, ResizeType)Resizes the width proportionally.
virtual Rotate(float)Rotate image around the center.
override Rotate(float, bool, Color)Rotate image around the center.
override RotateFlip(RotateFlipType)Rotates, flips, or rotates and flips the image.
Save()Saves the image data to the underlying stream.
Save(Stream)Saves the object’s data to the specified stream.
override Save(string)Saves the image to the specified file location.
Save(Stream, ImageOptionsBase)Saves the image’s data to the specified stream in the specified file format according to save options.
virtual Save(string, bool)Saves the object’s data to the specified file location.
virtual Save(string, ImageOptionsBase)Saves the object’s data to the specified file location in the specified file format according to save options.
override Save(Stream, ImageOptionsBase, Rectangle)Saves the image’s data to the specified stream in the specified file format according to save options.
virtual Save(string, ImageOptionsBase, Rectangle)Saves the object’s data to the specified file location in the specified file format according to save options.
SaveArgb32Pixels(Rectangle, int[])Saves the 32-bit ARGB pixels.
SaveCmyk32Pixels(Rectangle, int[])Saves the pixels.
SavePixels(Rectangle, Color[])Saves the pixels.
SaveRawData(byte[], int, Rectangle, RawDataSettings)Saves the raw data.
SetArgb32Pixel(int, int, int)Sets an image 32-bit ARGB pixel for the specified position.
override SetPalette(IColorPalette, bool)Sets the image palette.
SetPixel(int, int, Color)Sets an image pixel for the specified position.
virtual SetResolution(double, double)Sets the resolution for this RasterImage.
virtual ToBitmap()Converts raster image to the bitmap. This method is not supported in versions from .Net7.0 and higher
WriteArgb32ScanLine(int, int[])Writes the whole scan line to the specified scan line index.
WriteScanLine(int, Color[])Writes the whole scan line to the specified scan line index.

Examples

The following example shows how to create APNG image from another raster single-page image.

[C#]

using Aspose.Imaging;
using Aspose.Imaging.ImageOptions;
using Aspose.Imaging.FileFormats.Apng;

const int AnimationDuration = 1000; // 1 s
const int FrameDuration = 70; // 70 ms
using (RasterImage sourceImage = (RasterImage)Image.Load("not_animated.png"))
{
    ApngOptions createOptions = new ApngOptions
    {
        Source = new FileCreateSource("raster_animation.png", false),
        DefaultFrameTime = (uint)FrameDuration,
        ColorType = PngColorType.TruecolorWithAlpha,
    };

    using (ApngImage apngImage = (ApngImage)Image.Create(
        createOptions,
        sourceImage.Width,
        sourceImage.Height))
    {
        // It is possible to set image default frame time there: apngImage.DefaultFrameTime = (uint)FrameDuration;

        int numOfFrames = AnimationDuration / FrameDuration;
        int numOfFrames2 = numOfFrames / 2;

        // Cleaning because the image contains one frame by default
        apngImage.RemoveAllFrames();

        // add first frame
        apngImage.AddFrame(sourceImage);

        // add intermediate frames
        for (int frameIndex = 1; frameIndex < numOfFrames - 1; ++frameIndex)
        {
            apngImage.AddFrame(sourceImage);
            ApngFrame lastFrame = (ApngFrame)apngImage.Pages[apngImage.PageCount - 1];
            float gamma = frameIndex >= numOfFrames2 ? numOfFrames - frameIndex - 1 : frameIndex;
            lastFrame.AdjustGamma(gamma);
        }

        // add last frame
        apngImage.AddFrame(sourceImage);

        apngImage.Save();
    }
}

See Also