TextureBrush.RotateTransform

RotateTransform(float)

Rotates the local geometric transformation of this TextureBrush object by the specified amount. This method prepends the rotation to the transformation.

public void RotateTransform(float angle)
ParameterTypeDescription
angleSingleThe angle of rotation.

See Also


RotateTransform(float, MatrixOrder)

Rotates the local geometric transformation of this TextureBrush object by the specified amount in the specified order.

public void RotateTransform(float angle, MatrixOrder order)
ParameterTypeDescription
angleSingleThe angle of rotation.
orderMatrixOrderA MatrixOrder enumeration that specifies whether to append or prepend the rotation matrix.

See Also