System::Collections::Generic::LinkedList< T > Class Template Reference

LinkedList forward declaration. More...

Inherits System::Object, and System::Collections::Generic::ICollection< T >.

Public Member Functions

 LinkedList ()
 Creates empty LinkedList. More...
 
 LinkedList (const SharedPtr< IEnumerable< T >> &collection)
 
SharedPtr< IEnumerator< T > > GetEnumerator () override
 
virtual int get_Count () const override
 
SharedPtr< LinkedListNode< T > > get_First ()
 
SharedPtr< LinkedListNode< T > > get_Last ()
 
virtual void Add (const T &item) override
 
virtual void Clear () override
 Deletes all elements in list. More...
 
virtual bool Contains (const T &item) const override
 
virtual bool Remove (const T &item) override
 
void Remove (const SharedPtr< LinkedListNode< T >> &item)
 Removes node from list (not implemented). More...
 
void RemoveFirst ()
 Removes first node from list (not implemented). More...
 
void RemoveLast ()
 Removes last node from list (not implemented). More...
 
void AddAfter (const SharedPtr< LinkedListNode< T >> &, const SharedPtr< LinkedListNode< T >> &)
 Adds node after another one (not implemented). More...
 
SharedPtr< LinkedListNode< T > > AddAfter (const SharedPtr< LinkedListNode< T >> &, const T &item)
 Adds item after one (not implemented). More...
 
void AddBefore (const SharedPtr< LinkedListNode< T >> &, const SharedPtr< LinkedListNode< T >> &)
 Adds node before another one (not implemented). More...
 
SharedPtr< LinkedListNode< T > > AddBefore (const SharedPtr< LinkedListNode< T >> &, const T &item)
 Adds item before one (not implemented). More...
 
void AddFirst (const SharedPtr< LinkedListNode< T >> &item)
 
SharedPtr< LinkedListNode< T > > AddFirst (const T &item)
 
void AddLast (const SharedPtr< LinkedListNode< T >> &item)
 
SharedPtr< LinkedListNode< T > > AddLast (const T &item)
 
virtual void CopyTo (ArrayPtr< T > arr, int index) override
 Copies container data into existing array elements (not implemented). More...
 
void SetTemplateWeakPtr (unsigned int argument) override
 Makes list treat stored pointers as weak (not implemented). More...
 
- Public Member Functions inherited from System::Object
 Object ()
 Creates object. Initializes all internal data structures. More...
 
virtual ~Object ()
 Destroys object. Frees all internal data structures. More...
 
 Object (Object const &x)
 Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
Objectoperator= (Object const &x)
 Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
ObjectSharedRefAdded ()
 Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int SharedRefRemovedSafe ()
 Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int RemovedSharedRefs (int count)
 Decreases shared reference count by specified value. More...
 
void SharedRefRemoved ()
 Decrements shared reference count and deletes object if it hits zero. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
Detail::SmartPtrCounter * WeakRefAdded ()
 Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
void WeakRefRemoved ()
 Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
Detail::SmartPtrCounter * GetCounter ()
 Gets reference counter data structure associated with the object. More...
 
int SharedCount () const
 Gets current value of shared refernce counter. More...
 
void FreeOrDetectCycles (int count)
 Reacts on shared reference counter decrement. Shouldn't be called directly, use smart pointers instead. If neccessary, deletes the object. If allowed, initiates loop references lookup. More...
 
void Lock ()
 Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
 
void Unlock ()
 Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
 
virtual bool Equals (ptr obj)
 Compares objects using C# Object.Equals semantics. More...
 
virtual int GetHashCode () const
 Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
 
virtual String ToString () ASPOSE_CONST
 Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
 
virtual ptr MemberwiseClone () const
 Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
 
virtual const TypeInfoGetType () const
 Gets actual type of object. Analog of C# System.Object.GetType() call. More...
 
virtual bool Is (const TypeInfo &targetType) const
 Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
 
template<>
bool Equals (float const &objA, float const &objB)
 
template<>
bool Equals (double const &objA, double const &objB)
 
template<>
bool ReferenceEquals (String const &str, std::nullptr_t)
 
template<>
bool ReferenceEquals (String const &str1, String const &str2)
 
- Public Member Functions inherited from System::Collections::Generic::ICollection< T >
virtual bool get_IsReadOnly () const
 

Additional Inherited Members

- Public Types inherited from System::Object
typedef SmartPtr< Objectptr
 Alias for smart pointer type. More...
 
typedef System::Details::SharedMembersType shared_members_type
 structure to keep list of shared pointers contained in object. More...
 
- Public Types inherited from System::Collections::Generic::ICollection< T >
typedef T ValueType
 Value type name. More...
 
typedef ICollection< T > ThisType
 Collection type name. More...
 
- Public Types inherited from System::Collections::Generic::IEnumerable< T >
typedef IEnumerator< T > IEnumeratorType
 Enumerator type. More...
 
- Static Public Member Functions inherited from System::Object
static bool ReferenceEquals (ptr const &objA, ptr const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, T const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, std::nullptr_t)
 Reference-compares value type object with nullptr. More...
 
template<typename T1 , typename T2 >
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares reference type objects in C# style. More...
 
template<typename T1 , typename T2 >
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares value type objects in C# style. More...
 
static const TypeInfoType ()
 Impleemnts C# typeof(System.Object) construct. More...
 

Detailed Description

template<typename T>
class System::Collections::Generic::LinkedList< T >

LinkedList forward declaration.

Linked list container. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.

Template Parameters
TContained value type.

Constructor & Destructor Documentation

◆ LinkedList() [1/2]

template<typename T >
System::Collections::Generic::LinkedList< T >::LinkedList ( )
inline

Creates empty LinkedList.

◆ LinkedList() [2/2]

template<typename T >
System::Collections::Generic::LinkedList< T >::LinkedList ( const SharedPtr< IEnumerable< T >> &  collection)
inline

Copy constructor.

Parameters
collectionCollection to copy data from.

Member Function Documentation

◆ Add()

template<typename T >
virtual void System::Collections::Generic::LinkedList< T >::Add ( const T &  item)
inlineoverridevirtual

Adds item into LinkedList end.

Parameters
itemItem to add into list.

Implements System::Collections::Generic::ICollection< T >.

◆ AddAfter() [1/2]

template<typename T >
void System::Collections::Generic::LinkedList< T >::AddAfter ( const SharedPtr< LinkedListNode< T >> &  ,
const SharedPtr< LinkedListNode< T >> &   
)
inline

Adds node after another one (not implemented).

◆ AddAfter() [2/2]

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::AddAfter ( const SharedPtr< LinkedListNode< T >> &  ,
const T &  item 
)
inline

Adds item after one (not implemented).

◆ AddBefore() [1/2]

template<typename T >
void System::Collections::Generic::LinkedList< T >::AddBefore ( const SharedPtr< LinkedListNode< T >> &  ,
const SharedPtr< LinkedListNode< T >> &   
)
inline

Adds node before another one (not implemented).

◆ AddBefore() [2/2]

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::AddBefore ( const SharedPtr< LinkedListNode< T >> &  ,
const T &  item 
)
inline

Adds item before one (not implemented).

◆ AddFirst() [1/2]

template<typename T >
void System::Collections::Generic::LinkedList< T >::AddFirst ( const SharedPtr< LinkedListNode< T >> &  item)
inline

Adds node to the beginning of list.

Parameters
itemItem to add.

◆ AddFirst() [2/2]

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::AddFirst ( const T &  item)
inline

Adds item to the beginning of list.

Parameters
itemItem to add.

◆ AddLast() [1/2]

template<typename T >
void System::Collections::Generic::LinkedList< T >::AddLast ( const SharedPtr< LinkedListNode< T >> &  item)
inline

Adds node to the beginning of list.

Parameters
itemItem to add.

◆ AddLast() [2/2]

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::AddLast ( const T &  item)
inline

Adds item to the beginning of list.

Parameters
itemItem to add.

◆ Clear()

template<typename T >
virtual void System::Collections::Generic::LinkedList< T >::Clear ( )
inlineoverridevirtual

Deletes all elements in list.

Implements System::Collections::Generic::ICollection< T >.

◆ Contains()

template<typename T >
virtual bool System::Collections::Generic::LinkedList< T >::Contains ( const T &  item) const
inlineoverridevirtual

Checks if element is present in list.

Parameters
itemItem to look for.
Returns
True if item is found, false otherwise.

Implements System::Collections::Generic::ICollection< T >.

◆ CopyTo()

template<typename T >
virtual void System::Collections::Generic::LinkedList< T >::CopyTo ( ArrayPtr< T >  arr,
int  index 
)
inlineoverridevirtual

Copies container data into existing array elements (not implemented).

Implements System::Collections::Generic::ICollection< T >.

◆ get_Count()

template<typename T >
virtual int System::Collections::Generic::LinkedList< T >::get_Count ( ) const
inlineoverridevirtual

Gets number of elements in list.

Returns
Actual number of elements in list.

Implements System::Collections::Generic::ICollection< T >.

◆ get_First()

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::get_First ( )
inline

Gets pointer to the first element in the list.

Returns
First element in the list.

◆ get_Last()

template<typename T >
SharedPtr<LinkedListNode<T> > System::Collections::Generic::LinkedList< T >::get_Last ( )
inline

Gets pointer to the last element in the list.

Returns
Last element in the list.

◆ GetEnumerator()

template<typename T >
SharedPtr<IEnumerator<T> > System::Collections::Generic::LinkedList< T >::GetEnumerator ( )
inlineoverridevirtual

Gets enumerator to iterate through current LinkedList.

Returns
Newly created enumerator object.

Implements System::Collections::Generic::IEnumerable< T >.

◆ Remove() [1/2]

template<typename T >
virtual bool System::Collections::Generic::LinkedList< T >::Remove ( const T &  item)
inlineoverridevirtual

Removes first occurance of the specified item from list.

Parameters
itemItem to remove.
Returns
True if item was found and removed, false otherwise.

Implements System::Collections::Generic::ICollection< T >.

◆ Remove() [2/2]

template<typename T >
void System::Collections::Generic::LinkedList< T >::Remove ( const SharedPtr< LinkedListNode< T >> &  item)
inline

Removes node from list (not implemented).

◆ RemoveFirst()

template<typename T >
void System::Collections::Generic::LinkedList< T >::RemoveFirst ( )
inline

Removes first node from list (not implemented).

◆ RemoveLast()

template<typename T >
void System::Collections::Generic::LinkedList< T >::RemoveLast ( )
inline

Removes last node from list (not implemented).

◆ SetTemplateWeakPtr()

template<typename T >
void System::Collections::Generic::LinkedList< T >::SetTemplateWeakPtr ( unsigned int  argument)
inlineoverridevirtual

Makes list treat stored pointers as weak (not implemented).

Reimplemented from System::Object.