IFontsManager

IFontsManager class

Manages fonts across the presentation.

class IFontsManager : public virtual System::Object

Methods

MethodDescription
virtual void AddEmbeddedFont(System::SharedPtr<IFontData>, Export::EmbedFontCharacters)Adds the embedded font.
virtual void AddEmbeddedFont(System::ArrayPtr<uint8_t>, Export::EmbedFontCharacters)Adds the embedded font
virtual bool Equals(ptr)Compares objects using C# Object.Equals semantics.
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares reference type objects in C# style.
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares value type objects in C# style.
static bool Equals(float const&, float const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
static bool Equals(double const&, double const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
virtual bool FastCast(const Details::FastRttiBase&, void **) constFor internal purposes only.
virtual System::SharedPtr<IFontFallBackRule> get_FontFallBackRule(int32_t)Returns rule at the specified index for proper substitutions by fallback functionality. Read-only Aspose::Slides::IFontFallBackRule.
virtual System::SharedPtr<IFontFallBackRulesCollection> get_FontFallBackRulesCollection()Represents a user’s collection of FontFallBack rules for managing of collections of fonts for proper substitutions by fallback functionality Read IFontFallBackRulesCollection.
virtual System::SharedPtr<IFontSubstRule> get_FontSubstRule(int32_t)Returns font substitution rule at the specified index to use when rendering.
virtual System::SharedPtr<IFontSubstRuleCollection> get_FontSubstRuleList()Font substitutions to use when rendering Read IFontSubstRuleCollection.
Detail::SmartPtrCounter * GetCounter()Gets reference counter data structure associated with the object.
virtual System::ArrayPtr<System::SharedPtr<IFontData>> GetEmbeddedFonts()Returns the fonts embedded in the presentation
virtual System::ArrayPtr<System::SharedPtr<IFontData>> GetFonts()Returns the fonts used in the presentation
virtual int32_t GetHashCode() constAnalog of C# Object.GetHashCode() method. Enables hashing of custom objects.
virtual System::SharedPtr<System::Collections::Generic::IEnumerable<System::SharedPtr<FontSubstitutionInfo>>> GetSubstitutions()Gets the information about fonts that will be replaced on the presentation’s rendering.
virtual const TypeInfo& GetType() constGets actual type of object. Analog of C# System.Object.GetType() call.
virtual bool Is(const TypeInfo&) constCheck if object represents an instance of type described by targetType. Analog of C# ‘is’ operator.
void Lock()Implements C# lock() statement locking. Call directly or use LockContext sentry object.
virtual ptr MemberwiseClone() constAnalog of C# Object.MemberwiseClone() method. Enables cloning custom types.
Object()Creates object. Initializes all internal data structures.
Object(Object const&)Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
Object& operator=(Object const&)Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
static bool ReferenceEquals(ptr const&, ptr const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t)Reference-compares value type object with nullptr.
bool ReferenceEquals(String const&, std::nullptr_t)Specialization of Object::ReferenceEquals for case of string and nullptr.
bool ReferenceEquals(String const&, String const&)Specialization of Object::ReferenceEquals for case of strings.
int RemovedSharedRefs(int)Decreases shared reference count by specified value.
virtual void RemoveEmbeddedFont(System::SharedPtr<IFontData>)Removes the embedded font
virtual void ReplaceFont(System::SharedPtr<IFontData>, System::SharedPtr<IFontData>)Replace font in presentation
virtual void ReplaceFont(System::SharedPtr<IFontSubstRule>)Replace font in presentation using information provided in IFontSubstRule
virtual void ReplaceFont(System::SharedPtr<IFontSubstRuleCollection>)Replace font in presentation using information provided in collection of IFontSubstRule
virtual void set_FontFallBackRulesCollection(System::SharedPtr<IFontFallBackRulesCollection>)Represents a user’s collection of FontFallBack rules for managing of collections of fonts for proper substitutions by fallback functionality Write IFontFallBackRulesCollection.
virtual void set_FontSubstRuleList(System::SharedPtr<IFontSubstRuleCollection>)Font substitutions to use when rendering Write IFontSubstRuleCollection.
virtual void SetTemplateWeakPtr(uint32_t)Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode.
int SharedCount() constGets current value of shared reference counter.
Object * SharedRefAdded()Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
int SharedRefRemovedSafe()Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual String ToString() constAnalog of C# Object.ToString() method. Enables converting custom objects to string.
static const TypeInfo& Type()Implements C# typeof(System.Object) construct.
void Unlock()Implements C# lock() statement unlocking. Call directly or use LockContext sentry object.
Detail::SmartPtrCounter * WeakRefAdded()Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
void WeakRefRemoved()Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual ~Object()Destroys object. Frees all internal data structures.

See Also