Methods

getLightingAngle()

Gets and sets the lighting angle. Range from 0 to 359.9 degrees.

getSurfaceLightingType()

Gets and sets the lighting type which is to be applied to the scene of the shape. Default value is LightRigType.ThreePoint. The value of the property is LightRigType integer constant.

getSurfaceMaterialType()

Gets and sets the material type which is combined with the lighting properties to give the final look and feel of a shape. Default value is PresetMaterialType.WarmMatte. The value of the property is PresetMaterialType integer constant.

getTopBevel()

Gets the object that holds the properties associated with defining a bevel on the top or front face of a shape. See Also:Bevel

hasTopBevelData() → boolean

Indicates if the shape has top bevel data.

Returns

boolean 

setLightingAngle()

Gets and sets the lighting angle. Range from 0 to 359.9 degrees.

setSurfaceLightingType()

Gets and sets the lighting type which is to be applied to the scene of the shape. Default value is LightRigType.ThreePoint. The value of the property is LightRigType integer constant.

setSurfaceMaterialType()

Gets and sets the material type which is combined with the lighting properties to give the final look and feel of a shape. Default value is PresetMaterialType.WarmMatte. The value of the property is PresetMaterialType integer constant.