Struct Vector4F
Vector4F structure
Vector with 4 float parameters
public struct Vector4F : IEquatable<Vector4F>
Constructors
Name | Description |
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Vector4F(Color) | Initializes a new instance of the Vector4F struct. |
Vector4F(float) | Initializes a new instance of the Vector4F struct. |
Vector4F(Vector4F) | Initializes a new instance of the Vector4F struct. |
Vector4F(float, float, float, float) | Initializes a new instance of the Vector4F struct. |
Properties
Name | Description |
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A { get; set; } | Alpha component |
B { get; set; } | Blue component |
G { get; set; } | Green component |
Item { get; } | Gets a coordinate at the specified index. |
Length { get; } | Length |
R { get; set; } | Red component |
SquareLength { get; } | Square length |
Methods
Name | Description |
---|
static Zero() | Creates vector with (0, 0, 0). |
override Equals(object) | Returns a boolean indicating whether the given Object is equal to this Vector4F instance. |
Equals(Vector4F) | Returns a boolean indicating whether the given Vector4F is equal to this Vector4F instance. |
override GetHashCode() | Returns the hash code for this instance. |
Normalized() | Creates normilized vector. |
SafeNormalized() | Creates normilized vector safely(returns self if length is zero). |
ToVector2F() | Creates Vector2F. |
ToVector3F() | Creates Vector3F. |
operator + | Adds two vectors together. |
operator / | Divides vector by scalar value. |
operator == | Returns a boolean indicating whether the two given vectors are equal. |
operator != | Returns a boolean indicating whether the two given vectors are not equal. |
operator * | Multiplies vector by scalar value. |
operator - | Subtracts the second vector from the first. |
Fields
Name | Description |
---|
W | W coordinate |
X | X coordinate |
Y | Y coordinate |
Z | Z coordinate |
See Also