Struct VertexColor2Texture1

VertexColor2Texture1 structure

Defines a Vertex attribute with two material Colors and two Texture Coordinates.

public struct VertexColor2Texture1 : IEquatable<VertexColor2Texture1>, IVertexMaterial

Constructors

NameDescription
VertexColor2Texture1(IVertexMaterial)
VertexColor2Texture1(Vector4, Vector4, Vector2)

Properties

NameDescription
MaxColors { get; }
MaxTextCoords { get; }

Methods

NameDescription
Add(ref VertexMaterialDelta)
override Equals(object)
Equals(VertexColor2Texture1)
GetColor(int)
override GetHashCode()
GetTexCoord(int)
Subtract(IVertexMaterial)
static AreEqual(ref VertexColor2Texture1, ref VertexColor2Texture1)
operator ==
implicit operator
operator !=

Fields

NameDescription
Color0
Color1
TexCoord

See Also