Provides methods to license the component. More...
Inherits System::Object.
Public Member Functions | |
License () | |
Initializes a new instance of this class. More... | |
void | SetLicense (System::String licenseName) |
Licenses the library. More... | |
void | SetLicense (System::SharedPtr< System::IO::Stream > stream) |
Licenses the library. More... | |
Public Member Functions inherited from System::Object | |
ASPOSECPP_SHARED_API | Object () |
Creates object. Initializes all internal data structures. More... | |
virtual ASPOSECPP_SHARED_API | ~Object () |
Destroys object. Frees all internal data structures. More... | |
ASPOSECPP_SHARED_API | Object (Object const &x) |
Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More... | |
Object & | operator= (Object const &x) |
Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More... | |
Object * | SharedRefAdded () |
Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More... | |
int | SharedRefRemovedSafe () |
Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More... | |
int | RemovedSharedRefs (int count) |
Decreases shared reference count by specified value. More... | |
Detail::SmartPtrCounter * | WeakRefAdded () |
Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More... | |
void | WeakRefRemoved () |
Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More... | |
Detail::SmartPtrCounter * | GetCounter () |
Gets reference counter data structure associated with the object. More... | |
int | SharedCount () const |
Gets current value of shared reference counter. More... | |
ASPOSECPP_SHARED_API void | Lock () |
Implements C# lock() statement locking. Call directly or use LockContext sentry object. More... | |
ASPOSECPP_SHARED_API void | Unlock () |
Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More... | |
virtual ASPOSECPP_SHARED_API bool | Equals (ptr obj) |
Compares objects using C# Object.Equals semantics. More... | |
virtual ASPOSECPP_SHARED_API int32_t | GetHashCode () const |
Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More... | |
virtual ASPOSECPP_SHARED_API String | ToString () const |
Analog of C# Object.ToString() method. Enables converting custom objects to string. More... | |
virtual ASPOSECPP_SHARED_API ptr | MemberwiseClone () const |
Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More... | |
virtual ASPOSECPP_SHARED_API const TypeInfo & | GetType () const |
Gets actual type of object. Analog of C# System.Object.GetType() call. More... | |
virtual ASPOSECPP_SHARED_API bool | Is (const TypeInfo &targetType) const |
Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More... | |
virtual ASPOSECPP_SHARED_API void | SetTemplateWeakPtr (uint32_t argument) |
Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More... | |
virtual ASPOSECPP_SHARED_API bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
For internal purposes only. More... | |
template<> | |
bool | Equals (float const &objA, float const &objB) |
template<> | |
bool | Equals (double const &objA, double const &objB) |
template<> | |
bool | ReferenceEquals (String const &str, std::nullptr_t) |
template<> | |
bool | ReferenceEquals (String const &str1, String const &str2) |
Additional Inherited Members | |
Public Types inherited from System::Object | |
typedef SmartPtr< Object > | ptr |
Alias for smart pointer type. More... | |
Static Public Member Functions inherited from System::Object | |
static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
Compares objects by reference. More... | |
template<typename T > | |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
Compares objects by reference. More... | |
template<typename T > | |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
Reference-compares value type object with nullptr. More... | |
template<typename T1 , typename T2 > | |
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
Compares reference type objects in C# style. More... | |
template<typename T1 , typename T2 > | |
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
Compares value type objects in C# style. More... | |
static const TypeInfo & | Type () |
Implements C# typeof(System.Object) construct. More... | |
Provides methods to license the component.
In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.
Aspose::BarCode::License::License | ( | ) |
Initializes a new instance of this class.
In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.
void Aspose::BarCode::License::SetLicense | ( | System::String | licenseName | ) |
Licenses the library.
Tries to find the license in the following locations:
1. Explicit path.
2. The folder that contains the Aspose component assembly.
3. The folder that contains the client's calling assembly.
4. The folder that contains the entry (startup) assembly.
5. An embedded resource in the client's calling assembly.
Note:On the .NET Compact Framework, tries to find the license only in these locations:
1. Explicit path.
2. An embedded resource in the client's calling assembly.
In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.
licenseName | Can be a full or short file name or name of an embedded resource. |
void Aspose::BarCode::License::SetLicense | ( | System::SharedPtr< System::IO::Stream > | stream | ) |