Aspose::BarCode::License Class Reference

Provides methods to license the component. More...

Inherits System::Object.

Public Member Functions

 License ()
 Initializes a new instance of this class. More...
 
void SetLicense (System::String licenseName)
 Licenses the library. More...
 
void SetLicense (System::SharedPtr< System::IO::Stream > stream)
 Licenses the library. More...
 
- Public Member Functions inherited from System::Object
ASPOSECPP_SHARED_API Object ()
 Creates object. Initializes all internal data structures. More...
 
virtual ASPOSECPP_SHARED_API ~Object ()
 Destroys object. Frees all internal data structures. More...
 
ASPOSECPP_SHARED_API Object (Object const &x)
 Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
Objectoperator= (Object const &x)
 Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
ObjectSharedRefAdded ()
 Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int SharedRefRemovedSafe ()
 Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int RemovedSharedRefs (int count)
 Decreases shared reference count by specified value. More...
 
Detail::SmartPtrCounter * WeakRefAdded ()
 Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
void WeakRefRemoved ()
 Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
Detail::SmartPtrCounter * GetCounter ()
 Gets reference counter data structure associated with the object. More...
 
int SharedCount () const
 Gets current value of shared reference counter. More...
 
ASPOSECPP_SHARED_API void Lock ()
 Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
 
ASPOSECPP_SHARED_API void Unlock ()
 Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
 
virtual ASPOSECPP_SHARED_API bool Equals (ptr obj)
 Compares objects using C# Object.Equals semantics. More...
 
virtual ASPOSECPP_SHARED_API int32_t GetHashCode () const
 Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
 
virtual ASPOSECPP_SHARED_API String ToString () const
 Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
 
virtual ASPOSECPP_SHARED_API ptr MemberwiseClone () const
 Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
 
virtual ASPOSECPP_SHARED_API const TypeInfoGetType () const
 Gets actual type of object. Analog of C# System.Object.GetType() call. More...
 
virtual ASPOSECPP_SHARED_API bool Is (const TypeInfo &targetType) const
 Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
 
virtual ASPOSECPP_SHARED_API void SetTemplateWeakPtr (uint32_t argument)
 Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
 
virtual ASPOSECPP_SHARED_API bool FastCast (const Details::FastRttiBase &helper, void **out_ptr) const
 For internal purposes only. More...
 
template<>
bool Equals (float const &objA, float const &objB)
 
template<>
bool Equals (double const &objA, double const &objB)
 
template<>
bool ReferenceEquals (String const &str, std::nullptr_t)
 
template<>
bool ReferenceEquals (String const &str1, String const &str2)
 

Additional Inherited Members

- Public Types inherited from System::Object
typedef SmartPtr< Objectptr
 Alias for smart pointer type. More...
 
- Static Public Member Functions inherited from System::Object
static bool ReferenceEquals (ptr const &objA, ptr const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, T const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, std::nullptr_t)
 Reference-compares value type object with nullptr. More...
 
template<typename T1 , typename T2 >
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares reference type objects in C# style. More...
 
template<typename T1 , typename T2 >
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares value type objects in C# style. More...
 
static const TypeInfoType ()
 Implements C# typeof(System.Object) construct. More...
 

Detailed Description

Provides methods to license the component.

In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.

[C#]
License license = new License();
license.SetLicense("MyLicense.lic");
[Visual Basic]
Dim license As license = New license
License.SetLicense("MyLicense.lic")

Constructor & Destructor Documentation

◆ License()

Aspose::BarCode::License::License ( )

Initializes a new instance of this class.

In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.

[C#]
License license = new License();
license.SetLicense("MyLicense.lic");
[Visual Basic]
Dim license As license = New license
License.SetLicense("MyLicense.lic")

Member Function Documentation

◆ SetLicense() [1/2]

void Aspose::BarCode::License::SetLicense ( System::String  licenseName)

Licenses the library.

Tries to find the license in the following locations:

1. Explicit path.

2. The folder that contains the Aspose component assembly.

3. The folder that contains the client's calling assembly.

4. The folder that contains the entry (startup) assembly.

5. An embedded resource in the client's calling assembly.

Note:On the .NET Compact Framework, tries to find the license only in these locations:

1. Explicit path.

2. An embedded resource in the client's calling assembly.

In this example, an attempt will be made to find a license file named MyLicense.lic in the folder that contains the component, in the folder that contains the calling assembly, in the folder of the entry assembly and then in the embedded resources of the calling assembly.

[C#]
License license = new License();
license.SetLicense("MyLicense.lic");
[Visual Basic]
Dim license As License = New License
license.SetLicense("MyLicense.lic")
Parameters
licenseNameCan be a full or short file name or name of an embedded resource.

◆ SetLicense() [2/2]

void Aspose::BarCode::License::SetLicense ( System::SharedPtr< System::IO::Stream stream)

Licenses the library.

Parameters
streamA stream that contains the license.

Use this method to load a license from a stream.

[C#]
License license = new License();
license.SetLicense(myStream);
[Visual Basic]
Dim license as License = new License
license.SetLicense(myStream)