Node.AddChildNode

Node.AddChildNode method

Add a child node to this node

public void AddChildNode(Node node)
ParameterTypeDescription
nodeNodeThe child node to be attached

Examples

The following code shows how to get all meshes from a scene

Scene scene = Scene.FromFile("input.fbx");
var newNode = new Node();
//add a new node manually
scene.RootNode.AddChildNode(newNode);

See Also