FileSystem.CreateLocalFileSystem

FileSystem.CreateLocalFileSystem method

Initialize a new FileSystem that only access local directory. All file read/write on this FileSystem instance will be mapped to specified directory.

public static FileSystem CreateLocalFileSystem(string directory)
ParameterTypeDescription
directoryStringThe directory in your physical file system as the virtual root directory.

Examples

The following code shows how to import file, and provide dependent files in a given directory

var inputFile = "input.fbx";
var format = FileFormat.Detect(inputFile);
//create a load options instance and specify a local file system
var opt = format.CreateLoadOptions();
opt.FileSystem = FileSystem.CreateLocalFileSystem("textures/");
//load the file
var scene = Scene.FromFile(inputFile, opt);

See Also