Class PointCloud

PointCloud class

The point cloud contains no topology information but only the control points and the vertex elements.

public class PointCloud : Geometry

Constructors

NameDescription
PointCloud()Constructor of PointCloud
PointCloud(string)Constructor of PointCloud

Properties

NameDescription
CastShadows { get; set; }Gets or sets whether this geometry can cast shadow(Inherited from Geometry.)
ControlPoints { get; }Gets all control points(Inherited from Geometry.)
Deformers { get; }Gets all deformers associated with this geometry.(Inherited from Geometry.)
Excluded { get; set; }Gets or sets whether to exclude this entity during exporting.(Inherited from Entity.)
virtual Name { get; set; }Gets or sets the name.(Inherited from A3DObject.)
ParentNode { get; set; }Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.(Inherited from Entity.)
ParentNodes { get; }Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing(Inherited from Entity.)
Properties { get; }Gets the collection of all properties.(Inherited from A3DObject.)
ReceiveShadows { get; set; }Gets or sets whether this geometry can receive shadow.(Inherited from Geometry.)
Scene { get; }Gets the scene that this object belongs to(Inherited from SceneObject.)
VertexElements { get; }Gets all vertex elements(Inherited from Geometry.)
Visible { get; set; }Gets or sets if the geometry is visible(Inherited from Geometry.)

Methods

NameDescription
static FromGeometry(Geometry)Create a new PointCloud instance from a geometry object
static FromGeometry(Geometry, int)Create a new point cloud instance from a geometry object. Density is the number of points per unit triangle(Unit triangle are the triangle with maximum surface area from the mesh)
AddElement(VertexElement)Adds an existing vertex element to current geometry(Inherited from Geometry.)
CreateElement(VertexElementType)Creates a vertex element with specified type and add it to the geometry.(Inherited from Geometry.)
CreateElement(VertexElementType, MappingMode, ReferenceMode)Creates a vertex element with specified type and add it to the geometry.(Inherited from Geometry.)
CreateElementUV(TextureMapping)Creates a VertexElementUV with given texture mapping type.(Inherited from Geometry.)
CreateElementUV(TextureMapping, MappingMode, ReferenceMode)Creates a VertexElementUV with given texture mapping type.(Inherited from Geometry.)
FindProperty(string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)(Inherited from A3DObject.)
GetBoundingBox()Gets the bounding box of current entity in its object space coordinate system.(Inherited from Entity.)
GetDeformers<T>()(Inherited from Geometry.)
GetElement(VertexElementType)Gets a vertex element with specified type(Inherited from Geometry.)
override GetEntityRendererKey()Gets the key of the entity renderer registered in the renderer
GetProperty(string)Get the value of specified property(Inherited from A3DObject.)
GetVertexElementOfUV(TextureMapping)Gets a VertexElementUV instance with given texture mapping type(Inherited from Geometry.)
RemoveProperty(Property)Removes a dynamic property.(Inherited from A3DObject.)
RemoveProperty(string)Remove the specified property identified by name(Inherited from A3DObject.)
SetProperty(string, object)Sets the value of specified property(Inherited from A3DObject.)

See Also