Geometry Class
The base class of all renderable geometric objects (like Mesh, NurbsSurface, Patch and etc.).

The Geometry base class supports:
  • Control point management, control points defines the base 3D spatial structure of the geometry, different geometric types has different way to define concrete 3D models.
  • Vertex element definition, vertex elements applies extra information like normals/uv coordinates/vertex colors to the geometry, see VertexElement for more details.
  • Object deforming, Deformer can be bonded to animate geometry's shape.
Inheritance Hierarchy

Namespace: Aspose.ThreeD.Entities
Assembly: Aspose.3D (in Aspose.3D.dll) Version: (21.6)
public class Geometry : Entity

The Geometry type exposes the following members.

Public methodGeometry
Initializes a new instance of the Geometry class.
Public propertyCastShadows
Gets or sets whether this geometry can cast shadow
Public propertyControlPoints
Gets all control points
Public propertyDeformers
Gets all deformers associated with this geometry.
Public propertyExcluded
Gets or sets whether to exclude this entity during exporting.
(Inherited from Entity.)
Public propertyName
Gets or sets the name.
(Inherited from A3DObject.)
Public propertyParentNode
Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
(Inherited from Entity.)
Public propertyParentNodes
Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
(Inherited from Entity.)
Public propertyProperties
Gets the collection of all properties.
(Inherited from A3DObject.)
Public propertyReceiveShadows
Gets or sets whether this geometry can receive shadow.
Public propertyScene
Gets the scene that this object belongs to
(Inherited from SceneObject.)
Public propertyVertexElements
Gets all vertex elements
Public propertyVisible
Gets or sets if the geometry is visible
Public methodAddElement
Adds an existing vertex element to current geometry
Public methodCreateElement(VertexElementType)
Creates a vertex element with specified type and add it to the geometry.
Public methodCreateElement(VertexElementType, MappingMode, ReferenceMode)
Creates a vertex element with specified type and add it to the geometry.
Public methodCreateElementUV(TextureMapping)
Creates a VertexElementUV with given texture mapping type.
Public methodCreateElementUV(TextureMapping, MappingMode, ReferenceMode)
Creates a VertexElementUV with given texture mapping type.
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodFindProperty
Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)
(Inherited from A3DObject.)
Public methodGetBoundingBox
Gets the bounding box of current entity in its object space coordinate system.
(Inherited from Entity.)
Public methodGetDeformersT
Public methodGetElement
Gets a vertex element with specified type
Public methodGetEntityRendererKey
Gets the key of the entity renderer registered in the renderer
(Inherited from Entity.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetProperty
Get the value of specified property
(Inherited from A3DObject.)
Public methodGetType (Inherited from Object.)
Public methodGetVertexElementOfUV
Gets a VertexElementUV instance with given texture mapping type
Protected methodMemberwiseClone (Inherited from Object.)
Public methodRemoveProperty(String)
Remove the specified property identified by name
(Inherited from A3DObject.)
Public methodRemoveProperty(Property)
Removes a dynamic property.
(Inherited from A3DObject.)
Public methodSetProperty
Sets the value of specified property
(Inherited from A3DObject.)
Public methodToString (Inherited from Object.)
Protected fieldname (Inherited from A3DObject.)
Protected fieldproperties (Inherited from A3DObject.)
See Also