public class SweptAreaSolid extends Entity implements IMeshConvertible
SweptAreaSolid
constructs a geometry by sweeping a profile along a directrix.name, properties
Constructor and Description |
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SweptAreaSolid() |
Modifier and Type | Method and Description |
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Curve |
getDirectrix()
The directrix that the swept area sweeping along with.
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EndPoint |
getEndPoint()
The end point of the directrix.
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Profile |
getShape()
The base profile to construct the geometry.
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EndPoint |
getStartPoint()
The start point of the directrix.
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void |
setDirectrix(Curve value)
The directrix that the swept area sweeping along with.
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void |
setEndPoint(EndPoint value)
The end point of the directrix.
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void |
setShape(Profile value)
The base profile to construct the geometry.
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void |
setStartPoint(EndPoint value)
The start point of the directrix.
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Mesh |
toMesh()
Convert current object to mesh
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getBoundingBox, getEntityRendererKey, getExcluded, getParentNode, getParentNodes, setExcluded, setParentNode
getScene
findProperty, getName, getProperties, getProperty, removeProperty, removeProperty, setName, setProperty
public Profile getShape()
public void setShape(Profile value)
value
- New valuepublic Curve getDirectrix()
public void setDirectrix(Curve value)
value
- New valuepublic EndPoint getStartPoint()
public void setStartPoint(EndPoint value)
value
- New valuepublic EndPoint getEndPoint()
public void setEndPoint(EndPoint value)
value
- New valuepublic Mesh toMesh()
toMesh
in interface IMeshConvertible