get_texture method

get_texture

Gets the texture from the specified slot, it can be material’s property name or shader’s parameter name

Returns

The texture.

def get_texture(self, slot_name):
    ...
ParameterTypeDescription
slot_namestrSlot name.

Example

from aspose import pycore
from aspose.threed.shading import LambertMaterial, Material, Texture

mat = LambertMaterial()
tex = Texture()
tex.file_name = "diffuse.png"
mat.set_texture(Material.MAP_DIFFUSE, tex)
tex = pycore.cast(Texture, mat.get_texture(Material.MAP_DIFFUSE))

See Also